As mentioned above in the directional lights section, the rendering of shadows for directional lights is an approximation that allows us to use a single render to cover a largeish area with shadows.
你也可以使用着色语言作为技

现基础来处理阴
投射体和接收体

来
现更复杂
阴
算法,比如
现支持自投
深度阴
贴图。



